ChemWorks 2
7th April 2024 - Present
Part of the NoNotParty Arcade project.
Sequel to ChemWorks 1, and the first point where I properly utilised the switch to TypeScript-based games by having a fully unit-tested game engine and server verification for high scores.
The core game was completed in 2024, then in 2026 I created a standalone version to publish more publicly on itch.io while also adding some bonus levels for a potential "ChemWorks 2+" paid version.
